Trader's Crossing
Composed in Musescore3 using built-in synthesizers for the first time. Designed to provoke an RPG tavern setting during design phase of Cybershift. Of course the outcome was changed
during prototype with the shift to a more sci-fi theme. This piece still serves as one of my greatest experimental piece that I eventually
want to use and improve in future games.
Hiding Seeker
Hiding Seeker was one of my first track that ends up being used in the final game production of Elucidate. As a more action-oriented shooter
I wanted to pursue a more empowering approach to give the player a sense of thriller.
A Better Place
A track in honor of the story of my first visual novel, Beyond the Reflection. When I first wrote this piece, a big part of the
score was following the concept of change, where I had the piano be the representative of the protagonist's heartbeat and the strings act in part of
their feelings in combat with unexpectancy, or life changing moments. The pick-up of arpeggiated notes were meant to escalates the situation around the protagonist.
Daytime
A casual and cute approach to a very peaceful morning using a marimba.
Life of a Pet
Light-hearted theme for a light-hearted game about dogs running around in the office! This cute and simple track was written for Fetchquest to get
the player right in the mood for some dog peeing action, and what to expect of the game's design, which was random, cute, and lots of dogs!
Light Years Apart
A grand and beautiful piece composed for an astronomical game about exploring planets alone. This was one of my early attempts
to write an orchestration.
Strolling Along
In-game theme for Fetchquest to really nail-down the dog walking simulator. Cute, short, and fun approach with a different style!
Heist
An experimental piece for a first attempt electronic composition. Messed around with synthesizers and bass.
Besides You
An emotional piece written in an attempt for visualization. I wanted to rewrite the saying, "A picture is worth a thousand words.",
into "A song is worth a thousand picture." by composing a song while looking at an image and see if I can replicate the visualization of the image through
the feelings it invokes with sound.
Buried Story
Another attempt for an electronic composition, but this time trying to invoke a sense of spirituality, or ethereal feeling.
Rise
An old composition inspired by Fairy Tail.
Pain Inflicted Smile
A gentle, yet melancholic piece about reminiscing the past; a story of two childhood friends growing up together, but got
separated due to one having developed cancer and passing away.
A Dark Room
An ambience experimental to try and capture an ominous,dark atmosphere.
Unreached Echos
An eerie, ominous BGM designed to assimilate dark RPG setting.